using tensor in vehicle

This commit is contained in:
2024-06-14 15:59:47 +02:00
parent a6dd800986
commit 474af56377
4 changed files with 71 additions and 60 deletions
@@ -149,7 +149,7 @@ void train_qlearning(struct RL_agent * rlAgent,
struct game_status * car_status = rlAgent->car->status;
if( copy_tensor_TYPE_FLOAT(experimental_values, action_value) == 0 /* done */){
if(status->done){
if(car_status->done){
}
}